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A RPG Maker...well, RPG

The concept of travelling is as mesmerizing as it is terrifying to me.
You get to new places, meet new people, live a different life, and then everything ends and you go home. It's so brutal.

One of my biggest crying moment in life was when I had to go after bonding with the family who welcomed me into their home, knowing I would probably never get the chance to see them again.


This experience inspired me a RPG concept in which your party members each leaves you at different state of your journey.
Like, you visit a village, help the locals, bond with them and one of your team mate says "hey, I like it here. I wanna live here." And then you go on in your travels one people short, with every actions they could perform (both on the field and in combat) now unavailable.


Knowing that you can act on whether a team mate likes a certain place or not, this ends up in a largely replayable concept in whitch each run will have you trying to keep a certain character to the end, just so you can access the content they are the only one able to give you access to.

LIEN VERS LA DÉMO :

https://drive.google.com/file/d/1-4jsy_MM-P5xPyhHHf877VVKWF-FfrTa/view?usp=sharing

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