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INVINCIBLE

An award winning adventure game concept

Some of my first attempts at a Narrative/Level designer position. It helped me better understand the relation between spatial navigation, and story delivery. When to hook up the player on some lore, and when to let it venture to their heart's content.

Down there you can see all the work that was done to communicate what the game's world would be to the team.

Invincible - Trailer

TrailerInvincible
Voir

Link to the demo :

https://drive.google.com/file/d/1cAYInCuxlhQRBZVHm6ACUfYjJtoG7oAS/view?usp=sharing

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